Building a real-time audio visualizer that synchronizes 3D graphics, particle systems, and shader effects with music in the browser at 60fps.
Used Tone.js Web Audio API for real-time FFT analysis, React Three Fiber for 3D rendering, custom GLSL shaders for visual effects, and GSAP for smooth transitions between visualizer modes.
// Real-time FFT audio analysis
const analyser = new Tone.Analyser('fft', 256);
player.connect(analyser);
useFrame(() => {
const spectrum = analyser.getValue();
bars.forEach((bar, i) => {
const amplitude = (spectrum[i] + 140) / 140;
bar.scale.y = lerp(bar.scale.y, amplitude * 5, 0.1);
});
});5
Visual Modes
Real-time
Audio Analysis
WebGL
3D Rendering
60fps
Performance




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